TGJ 2012 results

It was a banner year, with jammers creating 10 different games:

TGJ 2013 will be happening sometime later in the year, but hopefully the Global Game Jam will tide you over.  NC State is hosting a GGJ site, and it’s coming up soon (Jan 25th – 27th).  Please register at http://globalgamejam.org/sites/2013/nc-state-university/ if you can make it.

Triangle Game Jam 2012

We will be having another triangle game jam on November 9th thru the 11th. It will follow a similar format to the past few jams:

  • Meet Friday night to discuss the theme and form teams
  • Jam all day Saturday
  • Jam until 3 pm or so on Sunday, wrap up, and present games

The theme will be decided by mad libs. More details to follow, but the idea is that everyone will contribute a list of 5 words in each of three categories, and we’ll generate random game names from them. Anyone who is inspired by one of the generated titles can pitch their idea, and we’ll whittle down the list and repeat the process.

Thanks to John Austin at Groundwork Labs and Adam Klein of American Underground for hosting us again this year.

If you are interested in participating, please RSVP here

Another Awesome Jam

The 2012 GGJ went off without a hitch; we had 27 jammers create 6 cool games at the NC Triangle site.

Here are a few photos from the event; there are more to come later on, as well as the videos of the gameplay and final presentations.

We also want to thank our generous sponsors:

  • Joystick Labs
  • Microsoft Corporation
  • Epic Games

Games:

Global Game Jam on Friday

It’s almost jam time.

Participants are encouraged to arrive starting around 5:00 PM. This will give you time to set up your equipment and meet fellow jammers. When you arrive there will be volunteers available to help you set up and direct you to the proper facilities. Please sign in at this time so we can confirm your arrival at the jam.

Schedule

The Global Game Jam will be held from 6:00 PM Friday (Jan. 27th) to 5 PM Sunday (Jan. 29th). The event will start promptly at 6 PM with a quick introduction and keynote presentation, followed by pitching ideas, discussion and team building.

This year Joystick Labs will be open the full 48 hours over the weekend. While we appreciate the enthusiasm of all participants we highly encourage people to not attempt to stay up the full 48 hours and go home every night to sleep (honestly, 8 hours of sleep and 12 hours of development will almost always produce more / better stuff than 20 hours of development).

On Sunday, development will end at 3 PM. At this time participants must submit their games. We will finish up the jam with presentations from each team and time to play all the games. We’ll also be glad to help out with video capture if anyone wants to put something up on Youtube/Vimeo. After final presentations, all participants must break down their setup and remove all their equipment promptly from the venue.

Friday 27th
5:00 PM – arrive at Joystick Labs, setup
6:00 PM – introduction and discussion
7:00 PM – development time

Saturday 28th
Full day of development

Sunday 29th
2:30 PM – preparing game submissions
3:00 PM – presentations
4:00 PM – break down

Hardware

Participants must provide their own computer setup for the Global Game Jam (desktop or notebook). There will be no computers available for people who do not bring their own equipment. Both wired and wireless internet will be available, but there are a limited number of wired spaces available. If you require wired internet, please try to bring a long Ethernet cable for maximum flexibility in seating.

Software

We will have a SVN server setup to use as a source control repository.

People have typically used XNA, Flash, UDK, or Unity in the past. If you already know you have a preference for one, please try to install it and get it setup ahead of time on the machine you intend to bring to the jam. The same goes for artists or musicians with their preferred tools of choice. We also have a list of some other interesting software for jams on the site: Tools and Libraries.

A representative from Microsoft will be around on Friday (maybe thruout the weekend, details TBD) as well to talk about developing for Windows Phone and the Imagine Cup.

Thanks again to all participants and I’ll see you on Friday!

Global Game Jam 2012

I’m happy to announce that we will be hosting a Global Game Jam site in the NC Triangle area again this year, January 27th to the 29th at Joystick Labs in downtown Durham.

Sign up now at http://globalgamejam.org/sites/2012/triangle-game-jam.

More information will follow shortly, but the format will likely be very similar to past years:

  • Try to arrive between 5:00 PM and 6:00 PM on Friday so that you can setup, unpack, etc…
  • Getting started around 6:00 PM on Friday, announcing the theme, brainstorming ideas, and forming teams, etc…
  • Full day of work on Saturday
  • Finishing up on Sunday by 3:00 PM, showing off the games to each other afterwards.

This is the 4th year of the Global Game Jam; to get a better idea of some of the cool things possible in a weekend, check out some of the games made in the triangle area in past years:

Updating site

We’re still migrating content from the old website, so here is a list of games made at past jams to tide you over:

Global Game Jam 2011

Triangle Game Jam 4

Global Game Jam 2010

Triangle Game Jam 3

  • Can Can Puppeteer
  • Diving
  • Rats
  • Sunny Day

Global Game Jam 2009

Triangle Game Jam 2

Triangle Game Jam (2007)

  • Menage A Tug
  • Shape Slasher
  • Stretch
  • TriBuilder
  • Trixxon

IDGA Presentations

Last Thursday we presented the results of Triangle Game Jam 2008 to the NC Triangle Chapter of the IGDA. I think all of the games got a great reception which was really gratifying.

Thanks to Adam Creigton, we have videos of some of the presentations. Unfortunately, they aren’t the best quality and some bits of the meeting didn’t get recorded. Maybe next time we will plan a little better.
Continue reading

Triangle Game 2008

Sorry for taking so long to get the webpage updated. Triangle Game Jam 2008 went down the weekend of May 10-11 and the webpage is finally updated to prove it. You can check out a summary and the games on the Triangle Game Jam 2008 page.

We will be presenting the results of the Triangle Game Jam 2008 to the next IGDA meeting which will be on Thursday, June 19, 7:00 – 9:00 PM. Don’t forget to go to the NC Triangle chapter webpage and RSVP.