As a incorporeal assassin, you possess and control the bodies of innocents to further your mission of destroying rival assassins.
It’s a networked multiplayer action game, where you attempt to deceive the other players into thinking you are just one of the masses, while trying to spot others when they slip-up.
- Nick Darnell (Development Diary)
- Scott Jacobs
- Harrison Moore
- Michael Noland (Progress Log)
- Alex Park
- Adrienne Walker
It can be downloaded from the Global Game Jam page for the game.
We used C#, XNA 3.1, the Lidgren networking library, and a PHP script for matchmaking.