Survive or Die!

Original Global Game Jam 2011 Page

Survive or Die is a dual-stick shooter with backstabbing and resource management as core concepts. At the beginning of the game, each player has sole control of 1 of 4 resources. These resources will automatically deplete themselves during the course of the game – so if you want to live, you’ll need to get control of other player’s resources.


  • Nic Allen – Level Design, UI Art
  • Josh Fairhurst – Game Design, Logic Programming
  • Adrian Schmettau – Game Design, Combat Programming
  • Alan Youngblood – Character Art and Animation
  • Stuart Brunt – Sound and Music
  • Chris – Additional Programming

Leave a Reply

Your email address will not be published. Required fields are marked *